name: Physical Wall
move 1: Stealth Rock / Spikes
move 2: Shed Tail
move 3: Body Press
move 4: Heavy Slam / Iron Head
item: Sitrus Berry
tera type: Fighting / Ghost
ability: Earth Eater
nature: Impish / Relaxed
evs: 252 HP / 252 Def / 4 SpD
Orthworm is the premiere offense enhancer in the OU metagame and a staple in hyper offense teams, where it can use Shed Tail as a safe pivot to bring in setup sweepers and wallbreakers. With its massive physical bulk, its great defensive typing and Earth Eater to get rid of one of its main weaknesses, Orthworm functions as a defensive check for the many physical threats in the tier, being able to easily dismiss attacks coming from the likes of Baxcalibur, Roaring Moon, Kingambit, and Dragonite variants without Fire Punch, thus getting plenty of opportunities to switch into the field. Shed Tail is Orthworm's main utility move, allowing it to pass Substitutes to threatening teammates that can then pressure the opponent with strong attacks or setup in an attempt to sweep. Orthworm can also take advantage of its solid bulk to setup entry hazards on the field, having access to both Stealth Rock and Spikes, further increasing the pressure on the opponent's team and facilitating the offensive capabilities of its partners throughout the game. Orthworm's main damaging move is Body Press, allowing it to inflict a substantial amount of damage to opposing Pokemon and threaten common Dark and Steel types such as Kingambit, Meowscarada, Iron Treads and Roaring Moon. As an hazard setter, Orthworm often needs a way to deal with two of the most common forms of hazard control in the tier, being Hatterene and Great Tusk. When dealing with the former, Orthworm can punish any attempt to bounce back hazards on its side of the field by running Heavy Slam, which thanks to its weight class becomes a 120 base power STAB move that can easily 2HKO Hatterene. Alternatively to Heavy Slam, Orthworm can also run Iron Head to have a more consistent STAB attack that can threaten the likes of Tera Flying Roaring Moon and Baxcalibur. For Great Tusk, on the other hand, Orthworm can use Tera Ghost to disrupt any attempt at spinning hazards away and to obtain a valuable immunity to Tusk's Fighting attacks. Furthermore, Orthworm can use Tera Fighting to boost Body Press' power in order to deal even more damage, and allowing it to potentially resist Kingambit's Dark attacks. For the above reasons, Sitrus Berry is the optimal item for Orthworm, giving it a chance to use Shed Tail more reliably and more than one time per game.
Orthworm is a key component in most hyper offense strategies, where Shed Tail often becomes a win condition that allows setup sweepers to plow through the opponent's team and block status that can potentially hinder their sweeping. All Dragon Dance users, such as Baxcalibur, Dragapult, Dragonite and Roaring Moon, appreciate the free Substitute to increase their Attack and outspeed potential revenge killers, like Iron Valiant, Dragapult, and both Roaring Moon and Walking Wake in the Sun. Similarly, bulkier Pokemon like Ceruledge, Great Tusk, Hatterene and Quaquaval may take advantage of Shed Tail to boost their defensive and offensive stats by using setup moves like Bulk Up and Calm Mind. Gholdengo is a particularly relevant partner that can not only use Orthworm to setup with Nasty Plot, but it's also able to prevent hazard removal and provide a Fighting resistance, which is especially important to check Iron Valiant variants not running Shadow Ball. Walking Wake, Azumarill and Greninja are great answers to the many Fire types that can threaten Orthworm, like Skeledirge, Volcarona, Cinderace and Iron Moth, and are able to threaten them back with their powerful Water-type moves. Additionally, all of these Water types can take advantage of Shed Tail in order to block Garganacl's Salt Cure. Rotom-W and Meowscarada can function as reliable pivots to get Orthworm into the field safely, allowing it to use Shed Tail without fearing any potential hit from the opponent. On top of pivoting, Rotom-W can spread status with Will-O-Wisp and Thunder Wave for the purpose of crippling foes for Orthworm's sweeping teammates to take advantage of. Orthworm also benefits from partnering with other common hazard setters in hyper offense teams, such as Meowscarada and Glimmora, that can stack their hazards with Orthworm's to further pressure the opponent. Volcarona is another fantastic teammate that can exploit Orthworm's Shed Tail to setup with Quiver Dance and sweep, but it also provides a Fighting resistance and a Fire neutrality, besides further utility with Will-O-Wisp and Flame Body.
- Written by: [[yNot Mence, 617132]]
- Quality checked by: [[CaptainDaimyo, 602431], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]